After slaying his second form, the Fell Arms will combine into him and unlock his third form. 3) Duke's Third Form "Radiant Winged One" is only unlocked if you "beat" the game with all the Fell Arms obtained. These guys don't come back until a New Game, so you MUST get these entries the moment you encounter them! 2) Zagi, in his first encounter, has two "forms": you can Magic Lens him prior to Estelle joining the battle AND after she joins the battle. In fact, in every encounter you have with them, you can Magic Lens them for an entry. Believe it or not you can magic lens them (most people miss this because they are new to the game and it isn't exactly the first thing you do when you are learning basic controls). If you cannot see the health in numerical value (ex: 50,000/50,000), then you have NOT magic lensed the enemy The most common missed enemies are, in my experience: 1) Adecor and Boccos in their first encounter with Yuri at the beginning of the game during the tutorial. To check if an enemy has been Magic Lensed or not, press (or whatever button you mapped to re-select an enemy). You can choose to replay most bosses for their Secret Missions or monster entries at Nam Cobanda Isle if you happen to miss a boss. Note that story bosses are no longer missable, as they were in the X360 version. You'll have to go back, fight it AND magic lens it to register it completely. Only monsters who you encounter AND magic lens count for the achievement! If a monster has any ? in their stats it means you encounterd the monster but failed to Magic Lens the monster, so it DOESN'T count. Note that just because a monster is in your book, it does NOT mean its data page is 100%. There are 481 total monsters to Magic Lens. This achievement requires you not only to encounter every enemy in the game, but also fill out their respective data pages to 100% completion. Since one has already been created, I will simply link it here. * Here's a guide from PS4 Gamefaq forums that works for XBOX1 as well if you really want to know every possible missable enemy: ** Here is the guide I used to check entries I was missing.
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